Friday, 4 April 2014

FMP

My Idea

I will be using 3Ds MAX to create a 3D Model of a section of a city, The 3D model will be animated to rotate on a point so you can see the whole model from every angle.

The 3D Model will be based off this:

My game is a post-apocalyptic survival horror about the mass undead that have taken over the 240 square mile long city of Saint Leonardo. Due to the great infection, the military forces quarantined the city in hope to contain the situation; other actions were taken to lower the amount of hostiles in the area. Firebombing inflamed the city with a high success rate of hostile eradication. Unfortunately, this also destroyed and burnt out most of the buildings, and killed off most of the surviving (human) population. Those who did survive live in the underground tunnels/vaults. Huge metal containers were made to be barely possible to breach, these massive Cast iron vaults were inside the old, mossy, cold, nearly destroyed sewage tunnels.


Influences

One of my influences comes from YouTube user 'MrMundo3D' Who created the Animation 'RUIN 3D Animated short film



My Second influence was an animation project that was part of the 'Duran Blender Open Movie Project', The Animation called 'Sintel' (which can be seen below) is a Well Textured Highly rendered project that inspires the 3D builds that i will hope to achieve



My third influence 





Time Plan


Building/feature/theme Mood boards


2 comments:

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  2. In order to support this section with evidence, it would be helpful if you hosted images from your research. With some annotation on how the research will impact on your production and what influence you can draw from it.
    Possible avenues you could look at are real life events such as: The Battle of Stalingrad in World War Two. The Aftermath of Chernobyl and the Fukushima meltdown. Games such as: Metro: Last Light, Left 4 Dead and PS4 zombie game Dying Light. You could also take reference from films, TV and comics.
    Look at others working on projects similar to your and what you would do differently.

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