Friday, 4 April 2014

FMP

My Idea

I will be using 3Ds MAX to create a 3D Model of a section of a city, The 3D model will be animated to rotate on a point so you can see the whole model from every angle.

The 3D Model will be based off this:

My game is a post-apocalyptic survival horror about the mass undead that have taken over the 240 square mile long city of Saint Leonardo. Due to the great infection, the military forces quarantined the city in hope to contain the situation; other actions were taken to lower the amount of hostiles in the area. Firebombing inflamed the city with a high success rate of hostile eradication. Unfortunately, this also destroyed and burnt out most of the buildings, and killed off most of the surviving (human) population. Those who did survive live in the underground tunnels/vaults. Huge metal containers were made to be barely possible to breach, these massive Cast iron vaults were inside the old, mossy, cold, nearly destroyed sewage tunnels.


Influences

One of my influences comes from YouTube user 'MrMundo3D' Who created the Animation 'RUIN 3D Animated short film



My Second influence was an animation project that was part of the 'Duran Blender Open Movie Project', The Animation called 'Sintel' (which can be seen below) is a Well Textured Highly rendered project that inspires the 3D builds that i will hope to achieve



My third influence 





Time Plan


Building/feature/theme Mood boards